This is possible because these games render the 3D environment beyond the 4:3 displayed on a typical TV, and through various hacks we can unlock widescreen Dreamcast for over 100 titles. Most other games were natively scaled to 4:3, but many 3D titles on the Dreamcast can be altered to stretch into anamorphic widescreen. ![]() A few Dreamcast games, such as Rayman 2, natively supported widescreen televisions upon release - all you have to do is go into the game settings and change it to 16:9 instead of 4:3. Standard (4:3 aspect) TVs were eventually replaced by widescreen (16:9) aspect ratio displays during this time, and many console accommodated this shift. The sixth generation of video game consoles, which included the PS2, Nintendo Gamecube, Xbox, and Sega Dreamcast, was a transformative period for both gaming and televisions. ![]() Last updated: 29MAY2021 (see Changelog for details)
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